GRUENCY  /  Rendering workstations

Render nodes with
Octane-class throughput.

GPU rendering scales with GPUs — until lanes, heat or noise stop it. GRUENCY plans all three before the first part is ordered, and has the OctaneRender benchmark history to show for it.

Configure at WS.COMPUTER ↗
A · Specification

Built around the render queue

  • 01GPU count sized to scene memory and target frame times
  • 02PCIe topology planned lane-by-lane across 4–7+ GPUs
  • 03Acoustic budget for a working studio, agreed up front
  • 04Custom loop engineered for sustained render load, not bursts
  • 05Storage layout for assets, caches and output
  • 06Remote commissioning into your render pipeline
B · Validation

Proven under render load

Sustained full-load burn-in, per-GPU thermal profile, acoustic check against the studio target — the node ships with its own test record.

WS.COMPUTER № 10004 special edition — white multi-GPU tower workstation

Fig. 01 · WS.COMPUTER № 10004 — special edition

Proof

Benchmark
history.

OctaneRender community

Benchmark-leading configurations

Multi-GPU configurations that led community benchmarks — plus custom chassis manufacturing and long-term support.

World-first prototype

11 water-cooled GPUs. One chassis. 2017.

The architecture ceiling, proven — server-grade dual-CPU platform in a single case.

NVIDIA vendor collaboration

Visual production systems

External NVIDIA vendor work for VFX, rendering and visualization workflows worldwide.

FAQ

Asked by
studios.

Which render engines do you build for?

GPU path tracers generally — the practice's history is with OctaneRender, where its configurations led community benchmarks, and the same architecture serves Redshift-class pipelines.

How loud will it be in a studio?

An acoustic target is agreed at specification. Custom water-cooling exists precisely so a render node does not sound like one.

Can you build several nodes?

Yes — small farms and rack systems under the same validation discipline, commissioned remotely into your pipeline.

Contact

Size it to the queue.

Describe the scenes, the engine and the room. Sebastian answers every enquiry personally — within two working days.

Prefer email? [email protected]